Thursday, 31 December 2015

Infernal Golem of Kashan Vra

This is cutting is close to the wire, but my final finished figure of 2015 is here! For the life of me I couldn't get a decent photo*, but with time constraint today of getting it wrapped to meet my goal of at least one miniature completed every month ... it'll do.

* But in the words of the immortal Bucks Fizz, the camera never lies.


He's a beast of a figure, and ridiculously unbalanced weight wise, which has caused me a few problems. I've taken him off his base while I think about how to base to offset the front leaning pose that's causing the problem. Why no shots of the feet? He's stuck onto a Guy Garvey CD with blue tack in the best of makeshift "basing" :D


I've tried to make it look like the glow from his eyes is reflecting onto spots on the horns. I know it's crude not quite right, but it's a learning for the future ;)



I had a bit more fun with the OSL and tried to have it reflect back off the axe heads onto the body of the figure where appropriate. I need a lot more practice of this technique, but it's good fun.


In hindsight, I think the sculpt's lovely but the kit itself is a little disappointing. The production method used has left odd striations on almost every surface - most noticable on the horns and axe blades - and almost no surface is perfectly smooth as I'd expect from a high-end resin kit. There's quite a bit I know can be improved but by yesterday I'd hit a wall of wanting it done and off the painting desk, but it took me far outside my 28mm figure comfort zone and encouraged me to try a few new techniques and that's no bad thing. More importantly, that concludes my first year back into painting after four years out of the hobby and I'm glad to be back.

Thursday, 24 December 2015

Infernal Golem and painting glowing blades

So, I got ahead of the Christmas wrapping curve, and was able to make a little progress with the big man today. While I remain undecided on how to proceed with the blades, I did manage to reach a happy mid-point where it's not pure black, and does echo the greens of the embedded stones. I realised they put me in mind of warpstone from Warhammer Fantasy, so have proceeded to paint the blades as though they'd been fashioned with that same magic. A flying step-by-step for how I got the effect.

Basecoat the blade with Dark Green, then a dark brown wash into the recess

Drybrush with Goblin Green then Livery Green along the edges

Smooth down with a Dark Green glaze

Go bananas with the rust effect to see how it looks ...

Glue the damned thing together, even though it's not finished.

Still quite a bit to do, but it's nice to see the model taking shape and I'm happy with the progress! Alright, it won't be winning awards but I've had fun painting it :D Needs highlights adding back on the metals, but now I'm undecided whether to stick with the blades as is, or crack on with the original plan ... I may wuss out for the time being and leave it as is. Once finished and matt varnish is applied, they could benefit from gloss varnish being added to give an onyx-like feel.

As I've kept the OSL quite soft on the stones, despite their size, I'm not sure how much I'd apply from the blades back to the body, but will chew on it over the festive season. Also - now it's assembled I've realised that the weight of this figure is an issue. It's unbalanced and leaning forward heavily - which is how the sculpt requires it assembled, but now I need to counterbalance at the back to stop it tipping over.

Progress now paused for a few days, so Merry Christmas one and all!

Wednesday, 23 December 2015

Infamy: Welcome to The Big Smoke - unboxing

While it's a slow month on the painting side so far, it's a great month for procrastination, sorting and filing miniatures and receiving Kickstarters. Chief among them has been the delivery of my Infamy Big Smoke order from the middle of last year. It took a while to arrive, and was a good six months past the originally anticipated date but was well worth the wait. I finally got the chance to sit down and catalog the pieces before assembling and priming ...

Uncle John


Sherlock Holmes

Nikola Tesla (KS Exclusive)

Dimension Hop Tesla (KS Special)

Pigeon

Frank Hyde

Princess Outis (KS Exclusive)

Badger

The Big Boss
(can't tell you how gorgeous this model is, I'm petrified of touching it now!)

Lamplighter

John Watson

Alternate Crookes (KS Special)

Professor Hoome (KS Exclusive)

Harry 'The Hat' Hallahan (KS Exclusive)

Small Futura (KS Special)

Mr Kingdom

Paranormal


Mole

The Toad

Captain Brindie (KS Special)

Cavalier
(also the subject of a detailed painting tutorial by Ben Komets on Painting Buddha, which came with the pledge level I opted for)

In addition to the above, I picked up the Infamy Ton from their Black Market at Salute.

Tesla

Tesla at 54mm

Princess Outis

Beast of Bakerloo

Tesla bust

Flower Girl

Futura (Ranged) & Futura (Melee) at 54mm

This isn't even the full range - just the ones I picked. So there's probably another 20+ models that you can pick up, but I focused on Kickstarter exclusives and ones that just leapt out at me as too fun to miss out on.

You may be spotting I quite like the Tesla and Futura models.

The detail on these figures is fantastic across the range, no matter the sculptor, and they've left me in the same wonderful and terrible position that Guild Ball did. I have a set of supremely detailed figures that I'll never do justice to paint-wise. It has given me an appreciation of the talent of folk painting them to such a high standard. I was impressed by Megazord Man's output before I had hands on the figures - but now I've seen the size of them, I don't even know how he can pick out that detail by eye - let alone paint it so beautifully.

Regarding Infamy themselves, they ran a great campaign, and had regular, informative updates for the backers and I'd consider backing subsequent campaigns. Well, once this mountain of resin is painted ...

Tuesday, 22 December 2015

Infernal Golem and OSL

With a little mojo returning in the run up to Christmas, here's another update!

Good times.

Following a lovely little glowing eye guide by jah-joshua, to achieve that lovely object sourced lighting effect (OSL), I didn't have quite the same colours, so a spot of improvisation required ...



I've done the Golem's eyes and the warpstones powering him, and find myself very happy with how this effect has turned out.

But do you see the Xbox logo in there too?

I think my Golem's powered by Microsoft ...

There's green inside the upper jaw, as I'm doing the effect inside the mouth to show the glow coming from inside the creature's workings.

Looks a bit wafty right now, but will be fine once the lower jaw's attached.



In parallel, I've been working on the hands and weapons ...

Coupled with the verdigris around the eyes, it gives a little personality to the axe heads.

However ... as there's already so much metal, I was thinking that the axe blades could be stone. Thoughts?

Monday, 21 December 2015

Infernal Golem progresses

Doesn't time fly. Some painting progress has been made, with only the metal plates remaining reasonably clean at this point. He's shaded and verdigrised to heck at this point, and had the good fortune of a head being added. The slightly 'off' join on the neck isn't an issue as there's a metal beard to be added which will make that go away.


It's possibly hard to tell compared to the last photo further up the thread - so here's a side by side comparison. Arms are in progress to the same stage but not added, because it all overlaps quite confusingly and makes detail work tricky for me.


The inner workings received a coat of AK Interactive Rust Streaks, then I pulled off the excess with cotton buds. Haven't used this before, but will be doing so again. You may cry "he's ruined it!" at this point, but actually I'm really happy with how its turning out - the colouring is a little more severe in the photo than real life, and pleasingly uneven. It looks like an unloved machine that hasn't been looked after - and may be a little pissed off by this.

Deciding on how or even whether to apply rust onto the exterior metal plates. I think I should, but any thoughts or comments for more experienced weathering wizards?

Last up, a recently backed Kickstarter project - the Basius series of molds to apply your greenstuff to for custom bases. It'll be a little while until they get a run out, but they look the business and the project was well run - even if the project page was laid out like a Geocities escapee :D


But they stack oh so neatly!

Monday, 30 November 2015

Guild Ball Fishermen: Greyscales

Not as much painting over the last week, but did manage to get a few games of Rum & Bones (still love it) and my first run through with Rise of the Kage (it's a grower).

However, still made it in time for the end of the month with Greyscales.


Bit of a basing nightmare when I accidentally snapped the pin in his foot, so had to throw him on a last minute replacement. So yes, the base still needs a little tidying.

Played around with trying to do better skintones, and my first play with the Tamiya Clear Red on the blade - need more practice on both, but we're getting there.

As an aside, funny that this chap's got an armour rating of 0 in the game. Even if I'd done the rope on the cloak as actual rope and not a chainmail effect, he'd still be carrying significant protection with that and the shoulder plate, yet he gets no bonus in game! Go figure.

Next week should see the Golem progress, but a brief pause now as tonight sees an evening out to enjoy the melodic stylings of Slayer & Anthrax.

Sunday, 22 November 2015

Infernal Golem and Greyscales

Progress made on the Golem this week ...


Shading on everything and a little highlighting on the copper now. One thing I've done differently is think about where the light could catch once head and hands are on, so shoulder plates and chest have had more highlighting than other areas. The difference isn't enormous, but I can see it and it feels right. Next up is tidying some of the messiness of my painting then the verdigris, then I can work out how the rest of it fits together.

The body alone measures 120mm and I haven't fitted the head yet, but think it'll put him about 130-140mm when done. Comparison body shot versus an old Terminator for scale ...


Here's a shot of Siren (again) but with the back on display as well ...


With hindsight, I'm tempted to go back around the edges of these base inserts and paint them black as the unevenness of them poking out is irking me. I've also made a little progress on Greyscales for my Guild Ball Fishermen's team so he's now the proud owner of eyes ...


This month's goal is to wrap the big fella and Greyscales, and there's a week left for both. No pressure, right?

Monday, 9 November 2015

Guild Ball, Infernal Golem and bases

I've finally decided Siren's finished.


But ... am I happy with it? No. I realised if it isn't at least painted up and on the table, it could be an eternity before it makes it there. Face still bugging me, and after looking back - the browns are far too similar and run into each other. Upside? Hair better than it was, and after taking advice I went back to a light brown then worked up - sadly it's a little too far into white for blonde now and gone full Rogue (movie version) but that's alright - chalk it up to happy accident.

Sash around the waist was a pleasant success for my first attempt at wet blending in quite some time. However, she'll still look ace on the table ... so on to the next one!

Well, almost. My attempt to procrastinate finishing off the rest of my Guild Ball Fishermen has been going well. This is a figure picked up at Salute this year and it practically fell onto the painting table. It's a brute of a piece and a manufacturer I wasn't aware of before the show. Behold the Infernal Golem.


All cleaned up, and boy there's a lot of pieces here. Needs to think about what to do with all this now, some dry fitting and planning required.

To pass the time, I've finished up a set of the CMON bases from a Kickstarter - love these!


They'll sit patiently on the side to be used when adding more civilians to the earlier Colony 87 set. Nice to get them wrapped while I remembered the colour choices from the last time.